Finally!
All the arms!

So just a quick review of this project: Make eight marionettes in 2011. 2011... Yup, last year. I blew the deadline, but I'm still working. I have a gallery show in May, so I've extended my own deadline a bit. I have started working on the legs for the marionettes, but I was delayed in the arms by the skeleton, for which I had to sculpt each finger separately.
Anyhow, here are some of the details of my recent work. You can see the construction of the elbows in my last post in this thread, so let's move right to the hands. For six of the marionettes, the hands rotate around the wrist 180 degrees, and look something like this:


It's different for the baby, who is designed primarily to crawl. The baby's hands bend back and forth to stay flush with the ground, and look like this:



Finally, and most complicated, the skeleton arms. Like the standard arms, they are designed to have rotating hands, but I wanted the bones to work like those in an actual skeleton, where it isn't the wrist that rotates, but the bones of the forearm:


And one last detail: The skeleton is going to break apart, so here is the shoulder with the pass-through strings that hold the arm in place:

That's that for now. As I said, I'm working on the legs now, which include feet that flex, so I've got lots left to do. Now that this post is up, I think I'll get to work.