Re: Advice on using online fundraising Posted by Andrew on Oct 10, 2013
The "we" refers to Morgan Bargent - who's producing and co-writing the documentary - with me. I (think) I explained in the post we were looking through campaigns together, didn't I?
Re: Advice on using online fundraising Posted by Na on Oct 11, 2013
Ah yeah, you did. That's what comes of me scanning the first paragraphs and not reading properly
Re: Advice on using online fundraising Posted by Na on Oct 12, 2013
Found another Kickstarter - it's a computer game, but it uses stop motion. It looks pretty cool!
Re: Advice on using online fundraising Posted by Na on Oct 15, 2013
Andrew - is it worth going to a Kickstarter workshop? There's one at the end of October here, but I'm wondering whether or not it'll just explain the obvious or if it'll contain info or insights I can't get elsewhere. At the moment I'm not having trouble figuring out how to create the campaign, just trouble foreseeing how to best market it and get the word out. That's true of anything I do, so going to a workshop and sitting there listening to people tell me about how to structure rewards is not what I need.
What are your thoughts on attending?
What are your thoughts on attending?
Re: Advice on using online fundraising Posted by Andrew on Oct 16, 2013
Some of it will be the basic stuff, but I was pretty impressed. The one I attended was done by one of their co-founders and I found both his presentation and the Q&A very insightful.
Re: Advice on using online fundraising Posted by Na on Oct 17, 2013
Thanks. I may try to go to it then. In the meantime, I'll keep working on my ideas
Re: Advice on using online fundraising Posted by Na on Nov 05, 2013
Thought I'd add this:
http://indiegames.com/2013/10/50_easy_steps_to_indie_success.html
In particular, the bit from "But don’t ask for high numbers. You shouldn't actually need money. " onwards is quite relevant. Actually the whole thing is relevant. Reading the links is also worthy of your time: there's one post that discusses the problems of offering physical rewards, due to high costs of shipping.
http://indiegames.com/2013/10/50_easy_steps_to_indie_success.html
In particular, the bit from "But don’t ask for high numbers. You shouldn't actually need money. " onwards is quite relevant. Actually the whole thing is relevant. Reading the links is also worthy of your time: there's one post that discusses the problems of offering physical rewards, due to high costs of shipping.
Re: Advice on using online fundraising Posted by TygerMin on Feb 20, 2014
I need to read this thread in more detail later. I just launched an Indiegogo campaign to raise the filing fee for an LLC. I am not the best at asking for money. Are there any puppet related sites where it is ok to advertise on?
Re: Advice on using online fundraising Posted by Na on Feb 20, 2014
Posted by: TygerHawks on Feb 20, 2014
I need to read this thread in more detail later. I just launched an Indiegogo campaign to raise the filing fee for an LLC. I am not the best at asking for money. Are there any puppet related sites where it is ok to advertise on?
Puppet sites. Sounds redundant, but puppetry websites often have advertising space. The problem is that advertising space is usually sold, and therefore you have to raise your money *and* the advertising fees too.
Of course, you can also 'advertise' by posting in the various puppet forums too, although I recommend establishing a presence before you do so it's less like spam - which also encourages people to donate to your campaign because people are more familiar with you.
Don't forget there are also puppetry magazines and organisations (ie. Puppeteers of America, UNIMA USA) and you can usually advertise through them too.
EDITED TO ADD: Actually what you should also do is advertise outside of the puppetry community. You should find a way to target people who would be interested in your services/products. Tapping into that will provide you with a potential customer base, people who believe in you and generally want to see your stuff in the real world (as opposed to us nice folk who just want to help a fellow puppeteer ), and would likely spread the word a lot further. Don't forget to mention it to people who have already seen your stuff or would like to see it. Ie. if you perform to children, find some way to get the word out to parents, educators, etc.
Re: Advice on using online fundraising Posted by TygerMin on Feb 20, 2014
You know, after I typed that I knew I was wrong. I started this campaign very prematurely. In fact, I don't have much..well..I don't have a portfolio to display. The thought was that I was going to target friends and family, and that they could see me progress as I posted updates. But, a few days in, that isn't going to work. I don't have a good FaceBook presence, which seems to stifle these things a lot. I am seeking comments, and views, and getting absolutely nothing. So, I am content to let it fail and restart with a different focus. I looked into Kickstarter, but it didn't appear formation of the business is an allowable campaign. So, maybe when I restart it in a month, I will include formation and a better camera. In the meantime, going to offer the service for free to some potential donors to build a portfolio.
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